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Genesis Chamber (SLD-1811) - Secret Lair Drop / Play Pals Factory (Borderless) Foil
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Genesis Chamber (SLD-1811) - Secret Lair Drop / Play Pals Factory (Borderless) Foil

Genesis Chamber (SLD-1811) - Secret Lair Drop / Play Pals Factory (Borderless) Foil

$1.81

Original: $6.03

-70%
Genesis Chamber (SLD-1811) - Secret Lair Drop / Play Pals Factory (Borderless) Foil

$6.03

$1.81

The Story

Artifact
Rare
Eddie Mendoza
4/4
Standard
Future
Historic
Timeless
Gladiator
Pioneer
Modern
Legacy
Pauper
Vintage
Penny
Commander
Oathbreaker
Standardbrawl
Brawl
Alchemy
Pauper Commander
Duel
Oldschool
Premodern
Predh
Whenever a nontoken creature enters, if this artifact is untapped, that creature's controller creates a 1/1 colorless Myr artifact creature token.
When Kardur, Doomscourge enters, until your next turn, creatures your opponents control attack each combat if able and attack a player other than you if able.
Whenever an attacking creature dies, each opponent loses 1 life and you gain 1 life.

When Kardur, Doomscourge enters, until your next turn, creatures your opponents control attack each combat if able and attack a player other than you if able.
Whenever an attacking creature dies, each opponent loses 1 life and you gain 1 life.
Genesis Chamber (SLD-1811) - Secret Lair Drop / Play Pals Factory (Borderless) Foil - Image 2

Details & Craftsmanship

Every detail has been carefully considered to bring you the perfect product.

Genesis Chamber (SLD-1811) - Secret Lair Drop / Play Pals Factory (Borderless) Foil - Image 3

Details & Craftsmanship

Every detail has been carefully considered to bring you the perfect product.

Description

Artifact
Rare
Eddie Mendoza
4/4
Standard
Future
Historic
Timeless
Gladiator
Pioneer
Modern
Legacy
Pauper
Vintage
Penny
Commander
Oathbreaker
Standardbrawl
Brawl
Alchemy
Pauper Commander
Duel
Oldschool
Premodern
Predh
Whenever a nontoken creature enters, if this artifact is untapped, that creature's controller creates a 1/1 colorless Myr artifact creature token.
When Kardur, Doomscourge enters, until your next turn, creatures your opponents control attack each combat if able and attack a player other than you if able.
Whenever an attacking creature dies, each opponent loses 1 life and you gain 1 life.

When Kardur, Doomscourge enters, until your next turn, creatures your opponents control attack each combat if able and attack a player other than you if able.
Whenever an attacking creature dies, each opponent loses 1 life and you gain 1 life.